• real programmers
  • pascal
  • languages
  • structured programming
  • operating systems
  • programming tools
  • at work
  • at play
  • natural habitat
  • future
  • acknowlegement
  • references
  • dictionnary

    
    - Real programmers don't write specs.  Users should consider
      themselves lucky to get any programs at all and take what they get.
    
    - Real programmers don't comment their code. If it was hard to
      write, it should be hard to read.
    
    - Real programmers don't write application programs, they pro-
      gram right down on the bare metal. Application programming
      is for feebs who can't do systems programming.
    
    - Real programmers don't eat quiche.  Real programmers don't even know how to
      spell quiche.  They eat Twinkies, Coke and palate-scorching Szechwan food.
    
    - Real programmers don't draw flowcharts.  Flowcharts are, after all, the
      illiterate's form of documentation.  Cavemen drew flowcharts; look how
      much it did for them.
    
    - Real programmers don't read manuals.  Reliance on a reference is a hallmark
      of the novice and the coward.
    
    - Real programmers programs never work right the first time.
      But if you throw them on the machine they can be patched
      into working in only a few 30-hours debugging sessions.
    
    - Real programmers don't use Fortran.  Fortran is for wimpy engineers who
      wear white socks, pipe stress freaks, and crystallography weenies.  They
      get excited over finite state analysis and nuclear reactor simulation.
    
    - Real programmers don't use COBOL.  COBOL is for wimpy application
      programmers.
    
    - Real programmers never work 9 to 5. If any real programmers
      are around at 9 am, it's because they were up all night.
    
    - Real programmers don't write in BASIC. Actually, no program-
      mers write in BASIC, after the age of 12.
    
    - Real programmers don't document. Documentation is for simps
      who can't read the listings or the object deck.
    
    - Real programmers don't write in Pascal, or Bliss, or Ada, or
      any of those pinko computer science languages. Strong typing
      is for people with weak memories.
    
    - Real programmers know better than the users what they need.
    
    - Real programmers think structured programming is a communist
      plot.
    
    - Real programmers don't use schedules. Schedules are for man-
      ager's toadies. Real programmers like to keep their manager
      in suspense.
    
    - Real programmers think better when playing adventure.
    
    - Real programmers don't use PL/I.  PL/I is for insecure momma's boys
      who can't choose between COBOL and Fortran.
    
    - Real programmers don't use APL, unless the whole program can be written
      on one line.
    
    - Real programmers don't use LISP.  Only effeminate programmers use more
      parentheses than actual code.
    
    - Real programmers disdain structured programming.  Structured programming
      is for compulsive, prematurely toilet-trained neurotics who wear neckties
      and carefully line up sharpened pencils on an otherwise uncluttered desk.
    
    - Real programmers don't like the team programming concept.  Unless, of
      course, they are the Chief Programmer.
    
    - Real programmers have no use for managers.  Managers are a necessary evil.
      Managers are for dealing with personnel bozos, bean counters, senior
      planners and other mental defectives.
    
    - Real programmers scorn floating point arithmetic.  The decimal point was
      invented for pansy bedwetters who are unable to "think big."
    
    - Real programmers don't drive clapped-out Mavericks.  They prefer BMWs,
      Lincolns or pick-up trucks with floor shifts.  Fast motorcycles are
      highly regarded.
    
    - Real programmers don't believe in schedules.  Planners make up schedules.
      Managers "firm up" schedules.  Frightened coders strive to meet schedules.
      Real programmers ignore schedules.
    
    - Real programmers like vending machine popcorn.  Coders pop it in the
      microwave oven.  Real programmers use the heat given off by the cpu.
      They can tell what job is running just by listening to the rate of popping.
    
    - Real programmers know every nuance of every instruction and use them all
      in every real program.  Puppy architects won't allow execute instructions
      to address another execute as the target instruction.  Real programmers
      despise such petty restrictions.
    
    - Real programmers don't bring brown bag lunches to work.  If the vending
      machine sells it, they eat it.  If the vending machine doesn't sell it,
      they don't eat it.  Vending machines don't sell quiche.
    
    
    
    
    
                    "Real Programmers Don't Use PASCAL"
    
        +------------------------------------------------------+
        |Ed Post, "Real Programmers Don't Use Pascal",         |
        |_DATAMATION_, July 1983, pp. 263-265 (Readers' Forum).|
        +------------------------------------------------------+
    
            Back in the good old days -- the "Golden Era" of computers, it was easy
    to separate the men from the boys (sometimes called "Real Men" and "Quiche
    Eaters" in the literature). During this period, the Real Men were the ones that
    understood computer programming, and the Quiche Eaters were the ones that
    didn't.  A real computer programmer said things like "DO 10 I=1,10" and "ABEND"
    (they actually talked in capital letters, you understand), and the rest of the
    world said things like "computers are too complicated for me" and "I can't
    relate to computers -- they're so impersonal". (A previous work [1] points out
    that Real Men don't "relate" to anything, and aren't afraid of being
    impersonal.)
    
            But, as usual, times change. We are faced today with a world in which
    little old ladies can get computers in their microwave ovens, 12-year-old kids
    can blow Real Men out of the water playing Asteroids and Pac-Man, and anyone
    can buy and even understand their very own Personal Computer.  The Real
    Programmer is in danger of becoming extinct, of being replaced by high-school
    students with TRASH-80's.
    
            There is a clear need to point out the differences between the typical
    high-school junior Pac-Man player and a Real Programmer. If this difference is
    made clear, it will give these kids something to aspire to -- a role model, a
    Father Figure. It will also help explain to the employers of Real Programmers
    why it would be a mistake to replace the Real Programmers on their staff with
    12-year-old Pac-Man players (at a considerable salary savings).
    
    
    
    
    
                             LANGUAGES
                             ---------
    
            The easiest way to tell a Real Programmer from the crowd is by the
    programming language he (or she) uses. Real Programmers use FORTRAN.  Quiche
    Eaters use PASCAL. Nicklaus Wirth, the designer of PASCAL, gave a talk once at
    which he was asked "How do you pronounce your name?". He replied, "You can
    either call me by name, pronouncing it 'Veert', or call me by value, 'Worth'."
    One can tell immediately from this comment that Nicklaus Wirth is a Quiche
    Eater. The only parameter passing mechanism endorsed by Real Programmers is
    call-by-value-return, as implemented in the IBM\370 FORTRAN-G and H compilers.
    Real programmers don't need all these abstract concepts to get their jobs done
    -- they are perfectly happy with a keypunch, a FORTRAN IV compiler, and a beer.
    
       *  Real Programmers do List Processing in FORTRAN.
    
       *  Real Programmers do String Manipulation in FORTRAN.
    
       *  Real Programmers do Accounting (if they do it at all) in FORTRAN.
    
       *  Real Programmers do Artificial Intelligence programs in FORTRAN.
    
    If you can't do it in FORTRAN, do it in assembly language.  If you can't do it
    in assembly language, it isn't worth doing.
    
    
    
    
    
    
    
                       STRUCTURED PROGRAMMING
                       ----------------------
    
            The academics in computer science have gotten into the "structured
    programming" rut over the past several years. They claim that programs are more
    easily understood if the programmer uses some special language constructs and
    techniques. They don't all agree on exactly which constructs, of course, and
    the examples they use to show their particular point of view invariably fit on
    a single page of some obscure journal or another -- clearly not enough of an
    example to convince anyone. When I got out of school, I thought I was the best
    programmer in the world. I could write an unbeatable tic-tac-toe program, use
    five different computer languages, and create 1000-line programs that WORKED.
    (Really!) Then I got out into the Real World. My first task in the Real World
    was to read and understand a 200,000-line FORTRAN program, then speed it up by
    a factor of two. Any Real Programmer will tell you that all the Structured
    Coding in the world won't help you solve a problem like that -- it takes actual
    talent. Some quick observations on Real Programmers and Structured Programming:
    
       *  Real Programmers aren't afraid to use GOTO's.
    
       *  Real Programmers can write five-page-long DO loops without
          getting confused.
    
       *  Real Programmers like Arithmetic IF statements -- they make the
          code more interesting.
    
       *  Real Programmers write self-modifying code, especially if they can
          save 20 nanoseconds in the middle of a tight loop.
    
       *  Real Programmers don't need comments -- the code is obvious.
    
       *  Since FORTRAN doesn't have a structured IF, REPEAT ... UNTIL, or
          CASE statement, Real Programmers don't have to worry about not
          using them. Besides, they can be simulated when necessary using
          assigned GOTO's.
    
            Data Structures have also gotten a lot of press lately. Abstract Data
    Types, Structures, Pointers, Lists, and Strings have become popular in certain
    circles. Wirth (the above-mentioned Quiche Eater) actually wrote an entire book
    [2] contending that you could write a program based on data structures, instead
    of the other way around. As all Real Programmers know, the only useful data
    structure is the Array. Strings, lists, structures, sets -- these are all
    special cases of arrays and can be treated that way just as easily without
    messing up your programing language with all sorts of complications. The worst
    thing about fancy data types is that you have to declare them, and Real
    Programming Languages, as we all know, have implicit typing based on the first
    letter of the (six character) variable name.
    
    
    
    
    
    
    
    
    
                         OPERATING SYSTEMS
                         -----------------
    
            What kind of operating system is used by a Real Programmer?  CP/M? God
    forbid -- CP/M, after all, is basically a toy operating system.  Even little
    old ladies and grade school students can understand and use CP/M.
    
            Unix is a lot more complicated of course -- the typical Unix hacker
    never can remember what the PRINT command is called this week -- but when it
    gets right down to it, Unix is a glorified video game.  People don't do Serious
    Work on Unix systems: they send jokes around the world on UUCP-net and write
    adventure games and research papers.
    
            No, your Real Programmer uses OS\370. A good programmer can find and
    understand the description of the IJK305I error he just got in his JCL manual.
    A great programmer can write JCL without referring to the manual at all.  A
    truly outstanding programmer can find bugs buried in a 6 megabyte core dump
    without using a hex calculator.  (I have actually seen this done.)
    
            OS is a truly remarkable operating system. It's possible to destroy
    days of work with a single misplaced space, so alertness in the programming
    staff is encouraged. The best way to approach the system is through a keypunch.
    Some people claim there is a Time Sharing system that runs on OS\370, but after
    careful study I have come to the conclusion that they were mistaken.
    
    
    
    
    
    
                         PROGRAMMING TOOLS
                          ----------------
    
            What kind of tools does a Real Programmer use? In theory, a Real
    Programmer could run his programs by keying them into the front panel of the
    computer.  Back in the days when computers had front panels, this was actually
    done occasionally.  Your typical Real Programmer knew the entire bootstrap
    loader by memory in hex, and toggled it in whenever it got destroyed by his
    program. (Back then, memory was memory -- it didn't go away when the power went
    off.  Today, memory either forgets things when you don't want it to, or
    remembers things long after they're better forgotten.) Legend has it that
    Seymore Cray, inventor of the Cray I supercomputer and most of Control Data's
    computers, actually toggled the first operating system for the CDC7600 in on
    the front panel from memory when it was first powered on.  Seymore, needless to
    say, is a Real Programmer.
    
            One of my favorite Real Programmers was a systems programmer for Texas
    Instruments.  One day he got a long distance call from a user whose system had
    crashed in the middle of saving some important work. Jim was able to repair the
    damage over the phone, getting the user to toggle in disk I/O instructions at
    the front panel, repairing system tables in hex, reading register contents back
    over the phone.  The moral of this story: while a Real Programmer usually
    includes a keypunch and lineprinter in his toolkit, he can get along with just
    a front panel and a telephone in emergencies.
    
    
    
    
    
    
    
            In some companies, text editing no longer consists of ten engineers
    standing in line to use an 029 keypunch. In fact, the building I work in
    doesn't contain a single keypunch. The Real Programmer in this situation has to
    do his work with a "text editor" program.  Most systems supply several text
    editors to select from, and the Real Programmer must be careful to pick one
    that reflects his personal style.  Many people believe that the best text
    editors in the world were written at Xerox Palo Alto Research Center for use on
    their Alto and Dorado computers [3].  Unfortunately, no Real Programmer would
    ever use a computer whose operating system is called SmallTalk, and would
    certainly not talk to the computer with a mouse.
    
            Some of the concepts in these Xerox editors have been incorporated into
    editors running on more reasonably named operating systems -- EMACS and VI
    being two.  The problem with these editors is that Real Programmers consider
    "what you see is what you get" to be just as bad a concept in Text Editors as
    it is in women.  No the Real Programmer wants a "you asked for it, you got it"
    text editor -- complicated, cryptic, powerful, unforgiving, dangerous. TECO, to
    be precise.
    
            It has been observed that a TECO command sequence more closely
    resembles transmission line noise than readable text [4].  One of the more
    entertaining games to play with TECO is to type your name in as a command line
    and try to guess what it does.  Just about any possible typing error while
    talking with TECO will probably destroy your program, or even worse --
    introduce subtle and mysterious bugs in a once working subroutine.
    
            For this reason, Real Programmers are reluctant to actually edit a
    program that is close to working.  They find it much easier to just patch the
    binary object code directly, using a wonderful program called SUPERZAP (or its
    equivalent on non-IBM machines).  This works so well that many working programs
    on IBM systems bear no relation to the original FORTRAN code.  In many cases,
    the original source code is no longer available.  When it comes time to fix a
    program like this, no manager would even think of sending anything less than a
    Real Programmer to do the job -- no Quiche Eating structured programmer would
    even know where to start.  This is called "job security".
    
            Some programming tools NOT used by Real Programmers:
    
       *  FORTRAN preprocessors like MORTRAN and RATFOR. The Cuisinarts of
          programming -- great for making Quiche. See comments above on
          structured programming.
    
       *  Source language debuggers. Real Programmers can read core dumps.
    
       *  Compilers with array bounds checking. They stifle creativity, destroy
          most of the interesting uses for EQUIVALENCE, and make it impossible
          to modify the operating system code with negative subscripts. Worst of
          all, bounds checking is inefficient.
    
       *  Source code maintenance systems. A Real Programmer keeps his code
          locked up in a card file, because it implies that its owner cannot
          leave his important programs unguarded [5].
    
    
    
    
    
    
    
    
                    THE REAL PROGRAMMER AT WORK
                    ---------------------------
    
            Where does the typical Real Programmer work? What kind of programs are
    worthy of the efforts of so talented an individual?  You can be sure that no
    Real Programmer would be caught dead writing accounts-receivable programs in
    COBOL, or sorting mailing lists for People magazine.  A Real Programmer wants
    tasks of earth-shaking importance (literally!).
    
       *  Real  Programmers work for Los Alamos National Laboratory, writing
          atomic bomb simulations to run on Cray I supercomputers.
    
       *  Real Programmers work for the National Security Agency, decoding
          Russian transmissions.
    
       *  It was largely due to the efforts of thousands of Real Programmers
          working for NASA that our boys got to the moon and back before
          the Russkies.
    
       *  Real Programmers are at work for Boeing  designing the operating
          systems for cruise missiles.
    
            Some of the most awesome Real Programmers of all work at the Jet
    Propulsion Laboratory in California. Many of them know the entire operating
    system of the Pioneer and Voyager spacecraft by heart.  With a combination of
    large ground-based FORTRAN programs and small spacecraft-based assembly
    language programs, they are able to do incredible feats of navigation and
    improvisation -- hitting ten-kilometer wide windows at Saturn after six years
    in space, repairing or bypassing damaged sensor platforms, radios, and
    batteries.  Allegedly, one Real Programmer managed to tuck a pattern-matching
    program into a few hundred bytes of unused memory in a Voyager spacecraft that
    searched for, located, and photographed a new moon of Jupiter.
    
            The current plan for the Galileo spacecraft is to use a gravity assist
    trajectory past Mars on the way to Jupiter.  This trajectory passes within 80
    +/-3 kilometers of the surface of Mars.  Nobody is going to trust a PASCAL
    program (or a PASCAL programmer) for navigation to these tolerances.
    
            As you can tell, many of the world's Real Programmers work for the U.S.
    Government -- mainly the Defense Department.  This is as it should be.
    Recently, however, a black cloud has formed on the Real Programmer horizon.  It
    seems that some highly placed Quiche Eaters at the Defense Department decided
    that all Defense programs should be written in some grand unified language
    called "ADA" ((C), DoD).  For a while, it seemed that ADA was destined to
    become a language that went against all the precepts of Real Programming -- a
    language with structure, a language with data types, strong typing, and
    semicolons.  In short, a language designed to cripple the creativity of the
    typical Real Programmer.  Fortunately, the language adopted by DoD has enough
    interesting features to make it approachable -- it's incredibly complex,
    includes methods for messing with the operating system and rearranging memory,
    and Edsgar Dijkstra doesn't like it [6].  (Dijkstra, as I'm sure you know, was
    the author of "GoTos Considered Harmful" -- a landmark work in programming
    methodology, applauded by PASCAL programmers and Quiche Eaters alike.) Besides,
    the determined Real Programmer can write FORTRAN programs in any language.
    
    
    
    
    
    
    
            The Real Programmer might compromise his principles and work on
    something slightly more trivial than the destruction of life as we know it,
    providing there's enough money in it. There are several Real Programmers
    building video games at Atari, for example. (But not playing them -- a Real
    Programmer knows how to beat the machine every time: no challenge in that.)
    Everyone working at LucasFilm is a Real Programmer.  (It would be crazy to turn
    down the money of fifty million Star Trek fans.)  The proportion of Real
    Programmers in Computer Graphics is somewhat lower than the norm, mostly
    because nobody has found a use for computer graphics yet.  On the other hand,
    all computer graphics is done in FORTRAN, so there are a fair number of people
    doing graphics in order to avoid having to write COBOL programs.
    
                                                     Real Programmers...  p. 7
    
    
    
    
    
                    THE REAL PROGRAMMER AT PLAY
                    ---------------------------
    
            Generally, the Real Programmer plays the same way he works -- with
    computers. He is constantly amazed that his employer actually pays him to do
    what he would be doing for fun anyway (although he is careful not to express
    this opinion out loud).  Occasionally, the Real Programmer does step out of the
    office for a breath of fresh air and a beer or two.  Some tips on recognizing
    Real Programmers away from the computer room:
    
       *  At a party, the Real Programmers are the ones in the corner talking
          about operating system security and how to get around it.
    
       *  At a football game, the Real Programmer is the one comparing the plays
          against his simulations printed on 11 by 14 fanfold paper.
    
       *  At the beach, the Real Programmer is the one drawing flowcharts in
          the sand.
    
       *  At a funeral, the Real Programmer is the one saying "Poor George. And he
          almost had the sort routine working before the coronary."
    
       *  In a grocery store, the Real Programmer is the one who insists on running
          the cans past the laser checkout scanner himself, because he never could
          trust keypunch operators to get it right the first time.
    
    
    
    
    
    
    
    
               THE REAL PROGRAMMER'S NATURAL HABITAT
               -------------------------------------
    
            What sort of environment does the Real Programmer function best in?
    This is an important question for the managers of Real Programmers. Considering
    the amount of money it costs to keep one on the staff, it's best to put him (or
    her) in an environment where he can get his work done.
    
            The typical Real Programmer lives in front of a computer terminal.
    Surrounding this terminal are:
    
       *  Listings of all programs the Real Programmer has ever worked on, piled in
          roughly chronological order on every flat surface in the office.
    
       *  Some half-dozen or so partly filled cups of cold coffee. Occasionally,
          there will be cigarette butts floating in the coffee. In some cases,
          the cups will contain Orange Crush.
    
       *  Unless he is very good, there will be copies of the OS JCL manual and the
          Principles of Operation open to some particularly interesting pages.
    
       *  Taped to the wall is a line-printer Snoopy calendar for the year 1969.
    
       *  Strewn about the floor are several wrappers for peanut butter filled
          cheese bars -- the type that are made pre-stale at the bakery so they
          can't get any worse while waiting in the vending machine.
    
       *  Hiding in the top left-hand drawer of the desk is a stash of double-stuff
          Oreos for special occasions.
    
       *  Underneath the Oreos is a flowcharting template, left there by the
          previous occupant of the office.  (Real Programmers write programs, not
          documentation. Leave that to the maintenance people.)
    
    
            The Real Programmer is capable of working 30, 40, even 50 hours at a
    stretch, under intense pressure. In fact, he prefers it that way.  Bad response
    time doesn't bother the Real Programmer -- it gives him a chance to catch a
    little sleep between compiles.  If there is not enough schedule pressure on the
    Real Programmer, he tends to make things more challenging by working on some
    small but interesting part of the problem for the first nine weeks, then
    finishing the rest in the last week, in two or three 50-hour marathons.  This
    not only impresses the hell out of his manager, who was despairing of ever
    getting the project done on time, but creates a convenient excuse for not doing
    the documentation.  In general:
    
       *  No Real Programmer works 9 to 5 (unless it's the ones at night).
    
       *  Real Programmers don't wear neckties.
    
       *  Real Programmers don't wear high-heeled shoes.
    
       *  Real Programmers arrive at work in time for lunch [9].
    
       *  A Real Programmer might or might not know his wife's name. He does,
          however, know the entire ASCII (or EBCDIC) code table.
    
       *  Real Programmers don't know how to cook.  Grocery stores aren't open at
          three in the morning.  Real Programmers survive on Twinkies and coffee.
    
    
    
    
    
    
    
    
    
                             THE FUTURE
                             ----------
    
            What of the future?  It is a matter of some concern to Real Programmers
    that the latest generation of computer programmers are not being brought up
    with the same outlook on life as their elders.  Many of them have never seen a
    computer with a front panel.  Hardly anyone graduating from school these days
    can do hex arithmetic without a calculator.  College graduates these days are
    soft -- protected from the realities of programming by source level debuggers,
    text editors that count parentheses, and "user friendly" operating systems.
    Worst of all, some of these alleged "computer scientists" manage to get degrees
    without ever learning FORTRAN!  Are we destined to become an industry of Unix
    hackers and PASCAL programmers?
    
            From my experience, I can only report that the future is bright for
    Real Programmers everywhere. Neither OS\370 nor FORTRAN show any signs of dying
    out, despite all the efforts of PASCAL programmers the world over.  Even more
    subtle tricks, like adding structured coding constructs to FORTRAN have failed.
    Oh sure, some computer vendors have come out with FORTRAN 77 compilers, but
    every one of them has a way of converting itself back into a FORTRAN 66
    compiler at the drop of an option card -- to compile DO loops like God meant
    them to be.
    
            Even Unix might not be as bad on Real Programmers as it once was.  The
    latest release of Unix has the potential of an operating system worthy of any
    Real Programmer -- two different and subtly incompatible user interfaces, an
    arcane and complicated teletype driver, virtual memory.  If you ignore the fact
    that it's "structured", even 'C' programming can be appreciated by the Real
    Programmer: after all, there's no type checking, variable names are seven (ten?
    eight?) characters long, and the added bonus of the Pointer data type is thrown
    in -- like having the best parts of FORTRAN and assembly language in one place.
    (Not to mention some of the more creative uses for #define.)
    
            No, the future isn't all that bad.  Why, in the past few years, the
    popular press has even commented on the bright new crop of computer nerds and
    hackers ([7] and [8]) leaving places like Stanford and M.I.T. for the Real
    World.  From all evidence, the spirit of Real Programming lives on in these
    young men and women.  As long as there are ill-defined goals, bizarre bugs,
    and unrealistic schedules, there will be Real Programmers willing to jump in
    and Solve The Problem, saving the documentation for later.  Long live FORTRAN!
    
    
    
    
    
                           ACKNOWLEGEMENT
                           --------------
    
            I would like to thank Jan E., Dave S., Rich G., Rich E., for their help
    in characterizing the Real Programmer, Heather B. for the illustration, Kathy
    E. for putting up with it, and atd!avsdS:mark for the initial inspiration.
    
    
    
    
    
    
    
    
    
                             REFERENCES
                             ----------
    
        [1]  Feirstein, B., "Real Men  don't  Eat  Quiche",  New
             York, Pocket Books, 1982.
    
        [2]  Wirth,  N.,  "Algorithms  +   Data   Structures   =
             Programs", Prentice Hall, 1976.
    
        [3]  Ilson, R., "Recent Research  in  Text  Processing",
             IEEE  Trans.   Prof.  Commun., Vol.  PC-23, No.  4,
             Dec.  4, 1980.
    
        [4]  Finseth, C., "Theory and Practice of  Text  Editors
             -- or -- a Cookbook for  an  EMACS",  B.S.  Thesis,
             MIT/LCS/TM-165,    Massachusetts    Institute    of
             Technology, May 1980.
    
        [5]  Weinberg,   G.,   "The   Psychology   of   Computer
             Programming",  New  York,  Van  Nostrand  Reinhold,
             1971, p.  110.
    
        [6]  Dijkstra, E., "On the GREEN language  submitted  to
             the  DoD",  Sigplan  notices,  Vol. 3  No.  10, Oct
             1978.
    
        [7]  Rose, Frank, "Joy of Hacking", Science 82, Vol.   3
             No.  9, Nov 82, pp.  58-66.
    
        [8]  "The Hacker Papers", Psychology Today, August 1980.
    
        [9]  sdcarl!lin, "Real Programmers", UUCP-net,  Thu  Oct
             21 16:55:16 1982
    
    
    
    
    
    
    
    			DICTIONARY
    			----------
    
    ABEND:	
    	The IBM term for ABortive END. It's what you do to bring the system
    	down when all else fails. Also, (jokingly) the command issued to
    	the system to enable the third-shift operators to leave early
    	(from the german Guten Abend, meaning good evening).
    
    Real Men Don't Eat Quiche:
    	It's a wonderful little booklet, describing, with a lot of humor,
    	how a Modern Real Man can live in a world of quiche eaters.
    
    Cuisinart:
    	State-of-the-art, and rather expensive, brand of food processor.
    
    Call-by-value-return:
    	This is how FORTRAN compilers usually pass parameters to subroutines.
    	It's not the same as call by reference (or by name), since you are
    	not passing the addresses (references to) each individual parameter,
    	but rather both the caller and the callee know where the parameter
    	block is and deal with it appropriately.
    
    Arithmetic-IF statements:
    Computed GOTO:
    Assigned GOTO:
    	`Interesting' FORTRAN constructs: An arithmetic if is a statement
    	like this:
    	IF (expression) label1,label2,label3
    	If expression evaluates to negative, zero, or positive, the execution
    	will continue at label1, label2 or label3, respectively. In 
    	REAL FORTRAN, of course, expression is just an integer variable!
    	A computed GOTO is like the ON GOTO in BASIC (yuck!): 
    	GOTO (label1,label2,...,labeln),N
    	when N is an index into the list of labels. If N<0 or N>n 
    	the following statement is executed.
    	An assigned GOTO is a bit different. You can assigne a label to 
    	an integer variable using the ASSIGN statement; you can say
    	ASSIGN 10 TO IFOO, and then use IFOO as a label (e.g., GOTO IFOO). The
    	GOTO IFOO (label1,label2,...,labeln) statement branches to that
    	label matched by IFOO. If none is matched, execution continues. It's
    	used when IFOO can have been set to a variety of labels, but
    	you only want to branch is it has been set to some particular values.
    	You can say it's a set membership operation! Now, how many 
    	CS seniors know that, I wonder!
    
    CP/M:
    	Control Program for Microcomputers. A very antiquated (ca 1978?)
    	rudimentary operating system for 8080-based microcomuters. Would
    	have been picked up by IBM instead of MSDOS, (then called QDOS)
    	had the president of Digital Research not been out to lunch with
    	instructions not to be interrupted!
    
    IJK305I:
    	IBM messages are usually three letters (indicating the module 
    	the error occured in), followed by a number, followed by a letter
    	indicating the severity of the error. I is Information. IJK is
    	a fictitious prefiex. The closest to that one is IKJ, which is
    	the MVS (then OS) nucleus, if my memory serves me right. (I actually
    	tried to look up this message when I was working for IBM!)
    
    Orange Crush:
    	Fluorescent-orange colored liquid, kind of like orange soda without
    	the carbonation. Gross.
    
    Peanut-butter-filled-cheese-bars:
    	Vending-machine type of junk food. Also available at supermarket
    	checkout counters. These are cheese-flavored (just flavored, no
    	real cheese) crackers filled with rancid peanut butter or mock-cheese
    	spread. Usually three one-square-inch sandwiches to a package.
    
    Double-stuffed Oreos:
    	A brand of cookies made by Nabisco. They are `sandwich' cookies, two
    	~2 inch, very dark, supposedly chocolate-flavor cookies, with a
    	vanilla-flavored stuffing. They are very common in the US.
    
    Twinkies:
    	YA example of junk food. These are small cakes filled with some 
    	sort of custard. They are not too bad (taste-wise).
    --
                "the C shell is flakier than a snowstorm."  (Guy Harris)